1:3 organising and animating visual elements in a 360° scene…

 

Having grasped the usage of the layout overlay grid in crafting your image or video, let's delve into organizing elements within the scene. This involves ensuring a seamless flow around the four walls, inviting learners to explore the entire room through engaging 360° animations utilising the entire scene canvas.

Click for Previous blog > 1:2 Planning Wall Layout In 360° Immersive Spaces…

 

In contrast to conventional animation or design with a single viewport, we now possess four. This presents an exhilarating prospect seldom available in traditional 2D design. Here, we can unveil what would typically remain obscured behind the camera, enabling us to guide the viewer on an immersive journey through 3D space, or “around the room”

Example of POP art gallery projected into Immersive room ©New Realities Lab 2024

 

*As you embark on the early planning stages, consider the objectives for your content. Ponder the narrative journey you intend for the learner and other factors, like the audience size. Whether a grand collective experience, smaller subgroups, or an individual encounter, such considerations will guide decisions on the simultaneous allocation of content across different walls in the room.

 

Art gallery layout example:

Fig.1> Monet art gallery 4 wall layout

Fig.2> Monet art gallery 3 dimensions example

 

Planning an Art gallery example workflow…How to begin the planning process

  1. Choose your Artist or Movement of choice

  2. Decide the running order of the Art on the walls, maybe by year of creation, or simply by the artwork size

  3. What will be the focal piece of my gallery? will I make this an entire wall?

  4. Will the gallery be linked to others forming part of the lesson, if this is the case maybe we can use a separate gallery to showcase one large piece of art in detail

  5. How will the pieces be viewed? if in small learning groups then maybe it would be a good idea to curate each walls collection for individual group focus/discussion

  6. Background image of the gallery, we could link this to be themed around the actual real world art gallery where the artwork hangs (continuity)

  7. Will tasks be initiated for your learners after seeing the galleries? with this in mind you may want to embed QR codes or interactive links within the content itself so students can easily access further work book material’s

 

Simple animation loops

At this early stage we always recommend you learn the basics with “static” creations as in the above gallery examples, but adding in some basic looping animations to drive the narrative around the 360° space can enhance your fundamental building blocks preparing you for more advanced immersive creations.

*In our next example we have simply created an underwater scene where a looping animation of a Whale is swimming around the immersive space. This is a good start to understanding how objects when animated on a flat surface loop through the scene.

Example of flat looping animation scene ©New Realities Lab 2024

Example of room wrapped looping animation scene ©New Realities Lab 2024

 

*In Content Creation Basics 1 through 5, we are only scratching the surface of building the fundamental blocks for animating and creating engaging content in immersive environments. Don't be discouraged by the slow progress at this stage; laying this foundational animation & layout knowledge is essential for you to successfully tackle more advanced creations further down the line.

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1:2 planning wall layout in 360° Immersive spaces…